Module fpdf.font_type_3

This module provides support for embedding and rendering various color font formats in PDF documents using Type 3 fonts. It defines classes and utilities to handle different color font technologies, including:

  • COLRv0 and COLRv1 (OpenType color vector fonts)
  • CBDT/CBLC (bitmap color fonts)
  • SBIX (bitmap color fonts)
  • SVG (fonts with embedded SVG glyphs)

Functions

def get_color_font_object(fpdf: FPDF, base_font: TTFFont, palette_index: int = 0) ‑> Type3Font | None
Expand source code Browse git
def get_color_font_object(
    fpdf: "FPDF", base_font: "TTFFont", palette_index: int = 0
) -> Union[Type3Font, None]:
    if "CBDT" in base_font.ttfont:
        LOGGER.debug("Font %s is a CBLC+CBDT color font", base_font.name)
        return CBDTColorFont(fpdf, base_font)
    if "EBDT" in base_font.ttfont:
        raise NotImplementedError(
            f"{base_font.name} - EBLC+EBDT color font is not supported yet"
        )
    if "COLR" in base_font.ttfont:
        if base_font.ttfont["COLR"].version == 0:
            LOGGER.debug("Font %s is a COLRv0 color font", base_font.name)
        else:
            LOGGER.debug("Font %s is a COLRv1 color font", base_font.name)
        return COLRFont(fpdf, base_font, palette_index)
    if "SVG " in base_font.ttfont:
        LOGGER.debug("Font %s is a SVG color font", base_font.name)
        return SVGColorFont(fpdf, base_font)
    if "sbix" in base_font.ttfont:
        LOGGER.debug("Font %s is a SBIX color font", base_font.name)
        return SBIXColorFont(fpdf, base_font)
    return None

Classes

class CBDTColorFont (fpdf: FPDF, base_font: TTFFont)
Expand source code Browse git
class CBDTColorFont(Type3Font):
    """Support for CBDT+CBLC bitmap color fonts."""

    # Only looking at the first strike - Need to look all strikes available on the CBLC table first?
    def glyph_exists(self, glyph_name: str) -> bool:
        return glyph_name in self.base_font.ttfont["CBDT"].strikeData[0]

    def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
        ppem = self.base_font.ttfont["CBLC"].strikes[0].bitmapSizeTable.ppemX
        g = self.base_font.ttfont["CBDT"].strikeData[0][glyph.glyph_name]
        glyph_bitmap = g.data[9:]
        metrics = g.metrics
        if isinstance(metrics, SmallGlyphMetrics):
            x_min = round(metrics.BearingX * self.upem / ppem)
            y_min = round((metrics.BearingY - metrics.height) * self.upem / ppem)
            x_max = round(metrics.width * self.upem / ppem)
            y_max = round(metrics.BearingY * self.upem / ppem)
        elif isinstance(metrics, BigGlyphMetrics):
            x_min = round(metrics.horiBearingX * self.upem / ppem)
            y_min = round((metrics.horiBearingY - metrics.height) * self.upem / ppem)
            x_max = round(metrics.width * self.upem / ppem)
            y_max = round(metrics.horiBearingY * self.upem / ppem)
        else:  # fallback scenario: use font bounding box
            x_min = self.base_font.ttfont["head"].xMin
            y_min = self.base_font.ttfont["head"].yMin
            x_max = self.base_font.ttfont["head"].xMax
            y_max = self.base_font.ttfont["head"].yMax

        bio = BytesIO(glyph_bitmap)
        bio.seek(0)
        _, _, info = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
        w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
        glyph.glyph = (
            f"{round(w * self.scale)} 0 d0\n"
            "q\n"
            f"{(x_max - x_min)* self.scale} 0 0 {(-y_min + y_max)*self.scale} {x_min*self.scale} {y_min*self.scale} cm\n"
            f"/I{info['i']} Do\nQ"
        )
        self.images_used.add(info["i"])
        glyph.glyph_width = w

Support for CBDT+CBLC bitmap color fonts.

Ancestors

Methods

def glyph_exists(self, glyph_name: str) ‑> bool
Expand source code Browse git
def glyph_exists(self, glyph_name: str) -> bool:
    return glyph_name in self.base_font.ttfont["CBDT"].strikeData[0]
def load_glyph_image(self,
glyph: Type3FontGlyph) ‑> None
Expand source code Browse git
def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
    ppem = self.base_font.ttfont["CBLC"].strikes[0].bitmapSizeTable.ppemX
    g = self.base_font.ttfont["CBDT"].strikeData[0][glyph.glyph_name]
    glyph_bitmap = g.data[9:]
    metrics = g.metrics
    if isinstance(metrics, SmallGlyphMetrics):
        x_min = round(metrics.BearingX * self.upem / ppem)
        y_min = round((metrics.BearingY - metrics.height) * self.upem / ppem)
        x_max = round(metrics.width * self.upem / ppem)
        y_max = round(metrics.BearingY * self.upem / ppem)
    elif isinstance(metrics, BigGlyphMetrics):
        x_min = round(metrics.horiBearingX * self.upem / ppem)
        y_min = round((metrics.horiBearingY - metrics.height) * self.upem / ppem)
        x_max = round(metrics.width * self.upem / ppem)
        y_max = round(metrics.horiBearingY * self.upem / ppem)
    else:  # fallback scenario: use font bounding box
        x_min = self.base_font.ttfont["head"].xMin
        y_min = self.base_font.ttfont["head"].yMin
        x_max = self.base_font.ttfont["head"].xMax
        y_max = self.base_font.ttfont["head"].yMax

    bio = BytesIO(glyph_bitmap)
    bio.seek(0)
    _, _, info = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
    w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
    glyph.glyph = (
        f"{round(w * self.scale)} 0 d0\n"
        "q\n"
        f"{(x_max - x_min)* self.scale} 0 0 {(-y_min + y_max)*self.scale} {x_min*self.scale} {y_min*self.scale} cm\n"
        f"/I{info['i']} Do\nQ"
    )
    self.images_used.add(info["i"])
    glyph.glyph_width = w
class COLRFont (fpdf: FPDF, base_font: TTFFont, palette_index: int = 0)
Expand source code Browse git
class COLRFont(Type3Font):
    """
    Support for COLRv0 and COLRv1 OpenType color vector fonts.
    https://learn.microsoft.com/en-us/typography/opentype/spec/colr

    COLRv0 is a sequence of glyphs layers with color specification
    and they are built one on top of the other.

    COLRv1 allows for more complex color glyphs by including gradients,
    transformations, and composite operations.

    This class handles both versions of the COLR table by using the
    drawing API to render the glyphs as vector graphics.
    """

    def __init__(self, fpdf: "FPDF", base_font: "TTFFont", palette_index: int = 0):
        super().__init__(fpdf, base_font)
        colr_table: table_C_O_L_R_ = self.base_font.ttfont["COLR"]
        self.colrv0_glyphs = []
        self.colrv1_glyphs = []
        self.version = colr_table.version
        self.colrv1_clip_boxes = {}
        self.colr_var_instancer = None
        self.colr_var_index_map = None
        if colr_table.version == 0:
            self.colrv0_glyphs = colr_table.ColorLayers
        else:
            try:
                self.colrv0_glyphs = (
                    colr_table._decompileColorLayersV0(colr_table.table) or {}
                )
            except (KeyError, AttributeError, TypeError, ValueError):
                self.colrv0_glyphs = {}
            colr_table_v1 = colr_table.table
            var_store = getattr(colr_table_v1, "VarStore", None)
            if var_store is not None:
                axis_tags = []
                if "fvar" in self.base_font.ttfont:
                    axis_tags = [
                        axis.axisTag for axis in self.base_font.ttfont["fvar"].axes
                    ]
                self.colr_var_instancer = VarStoreInstancer(var_store, axis_tags)
                self.colr_var_instancer.setLocation({tag: 0.0 for tag in axis_tags})
                var_index_map = getattr(colr_table_v1, "VarIndexMap", None)
                if var_index_map is not None:
                    self.colr_var_index_map = var_index_map.mapping
            self.colrv1_glyphs = {
                glyph.BaseGlyph: glyph
                for glyph in colr_table_v1.BaseGlyphList.BaseGlyphPaintRecord
            }
            clip_list = getattr(colr_table_v1, "ClipList", None)
            if clip_list is not None:
                for glyph_name, clip in getattr(clip_list, "clips", {}).items():
                    resolved = self._resolve_clip_box(clip)
                    if resolved is not None:
                        self.colrv1_clip_boxes[glyph_name] = resolved
        self.palette = None
        if "CPAL" in self.base_font.ttfont:
            num_palettes = len(self.base_font.ttfont["CPAL"].palettes)
            # Validate palette index
            if palette_index >= num_palettes:
                LOGGER.warning(
                    "Palette index %s is out of range. This font has %s palettes. Using palette 0.",
                    palette_index,
                    num_palettes,
                )
                palette_index = 0
            palette = self.base_font.ttfont["CPAL"].palettes[palette_index]
            self.palette = [
                (
                    color.red / 255,
                    color.green / 255,
                    color.blue / 255,
                    color.alpha / 255,
                )
                for color in palette
            ]

    def metric_bbox(self) -> BoundingBox:
        return BoundingBox(
            self.base_font.ttfont["head"].xMin,
            self.base_font.ttfont["head"].yMin,
            self.base_font.ttfont["head"].xMax,
            self.base_font.ttfont["head"].yMax,
        )

    def glyph_exists(self, glyph_name: str) -> bool:
        return glyph_name in self.colrv0_glyphs or glyph_name in self.colrv1_glyphs

    def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
        w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
        if glyph.glyph_name in self.colrv0_glyphs:
            glyph_layers = self.colrv0_glyphs[glyph.glyph_name]
            img = self.draw_glyph_colrv0(glyph_layers)
        else:
            if self.version < 1 or glyph.glyph_name not in self.colrv1_glyphs:
                raise NotImplementedError(
                    f"No COLRv0 layers and no COLRv1 paint found for '{glyph.glyph_name}'."
                )
            img = self.draw_glyph_colrv1(glyph.glyph_name)
        img.transform = Transform.scaling(self.scale, -self.scale)
        output_stream = self.fpdf.draw_vector_glyph(img, self)
        glyph.glyph = f"{round(w * self.scale)} 0 d0\n" "q\n" f"{output_stream}\n" "Q"
        glyph.glyph_width = w

    def get_color(self, color_index: int, alpha=1) -> DeviceRGB:
        if color_index == 0xFFFF:
            # Palette entry 0xFFFF requests the application text foreground color.
            text_color = getattr(self.fpdf, "text_color", DeviceGray(0))
            if isinstance(text_color, DeviceRGB):
                r, g, b = text_color.r, text_color.g, text_color.b
                a = 1.0 if text_color.a is None else text_color.a
            elif isinstance(text_color, DeviceGray):
                r = g = b = text_color.g
                a = 1.0 if text_color.a is None else text_color.a
            elif isinstance(text_color, DeviceCMYK):
                c, m, y, k = text_color.c, text_color.m, text_color.y, text_color.k
                r = 1.0 - min(1.0, c + k)
                g = 1.0 - min(1.0, m + k)
                b = 1.0 - min(1.0, y + k)
                a = 1.0 if text_color.a is None else text_color.a
            else:
                r = g = b = 0.0
                a = 1.0
        else:
            r, g, b, a = self.palette[color_index]
        a *= alpha
        return DeviceRGB(r, g, b, a)

    def draw_glyph_colrv0(self, layers):
        gc = GraphicsContext()
        for layer in layers:
            path = PaintedPath()
            glyph_set = self.base_font.ttfont.getGlyphSet()
            pen = GlyphPathPen(path, glyphSet=glyph_set)
            glyph = glyph_set[layer.name]
            glyph.draw(pen)
            path.style.fill_color = self.get_color(layer.colorID)
            path.style.stroke_color = self.get_color(layer.colorID)
            gc.add_item(item=path, _copy=False)
        return gc

    def draw_glyph_colrv1(self, glyph_name):
        gc = GraphicsContext()
        clip_path = self._build_clip_path(glyph_name)
        if clip_path is not None:
            gc.clipping_path = clip_path
        glyph = self.colrv1_glyphs[glyph_name]
        self.draw_colrv1_paint(
            paint=glyph.Paint,
            parent=gc,
            target_path=None,
            ctm=Transform.identity(),
            visited_glyphs=set(glyph_name),
        )
        return gc

    # pylint: disable=too-many-return-statements
    def draw_colrv1_paint(
        self,
        paint: Paint,
        parent: GraphicsContext,
        target_path: Optional[PaintedPath] = None,
        ctm: Optional[Transform] = None,
        visited_glyphs: Optional[set] = None,
    ) -> Tuple[GraphicsContext, Optional[PaintedPath]]:
        """
        Draw a COLRv1 Paint object into the given GraphicsContext.
        This is an implementation of the COLR version 1 rendering algorithm:
        https://learn.microsoft.com/en-us/typography/opentype/spec/colr#colr-version-1-rendering-algorithm
        """
        paint = self._unwrap_paint(paint)
        ctm: Transform = ctm or Transform.identity()

        if visited_glyphs is None:
            visited_glyphs = set()

        if paint.Format == PaintFormat.PaintColrLayers:
            layer_list = self.base_font.ttfont["COLR"].table.LayerList
            group = GraphicsContext()
            for layer in range(
                paint.FirstLayerIndex, paint.FirstLayerIndex + paint.NumLayers
            ):
                self.draw_colrv1_paint(
                    paint=layer_list.Paint[layer],
                    parent=group,
                    ctm=ctm,
                    visited_glyphs=visited_glyphs,
                )
            parent.add_item(item=group, _copy=False)
            return parent, target_path

        if paint.Format in (
            PaintFormat.PaintSolid,
            PaintFormat.PaintVarSolid,
        ):
            target_path = target_path or self.get_paint_surface()
            target_path.style.fill_color = self.get_color(
                color_index=paint.PaletteIndex, alpha=paint.Alpha
            )
            target_path.style.stroke_color = None
            target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
            return parent, target_path

        if paint.Format == PaintFormat.PaintLinearGradient:
            stops = [
                (stop.StopOffset, self.get_color(stop.PaletteIndex, stop.Alpha))
                for stop in paint.ColorLine.ColorStop
            ]
            if paint.ColorLine.Extend == 2:  # REFLECT
                spread_method = GradientSpreadMethod.REFLECT
            elif paint.ColorLine.Extend == 1:  # REPEAT
                spread_method = GradientSpreadMethod.REPEAT
            else:  # PAD
                spread_method = GradientSpreadMethod.PAD
            gradient = shape_linear_gradient(
                paint.x0,
                paint.y0,
                paint.x1,
                paint.y1,
                stops,
            )
            target_path = target_path or self.get_paint_surface()
            target_path.style.fill_color = GradientPaint(
                gradient=gradient,
                units=GradientUnits.USER_SPACE_ON_USE,
                gradient_transform=ctm,
                apply_page_ctm=False,
                spread_method=spread_method,
            )
            target_path.style.stroke_color = None
            target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
            return parent, target_path

        if paint.Format == PaintFormat.PaintRadialGradient:
            raw = [
                (cs.StopOffset, self.get_color(cs.PaletteIndex, cs.Alpha))
                for cs in paint.ColorLine.ColorStop
            ]
            t_min, t_max, norm_stops = _normalize_color_line(raw)
            c0 = (paint.x0, paint.y0)
            r0 = paint.r0
            c1 = (paint.x1, paint.y1)
            r1 = paint.r1
            (fx, fy) = _lerp_pt(c0, c1, t_min)
            (cx, cy) = _lerp_pt(c0, c1, t_max)
            fr = max(_lerp(r0, r1, t_min), 0.0)
            r = max(_lerp(r0, r1, t_max), 1e-6)
            if paint.ColorLine.Extend == 2:  # REFLECT
                spread_method = GradientSpreadMethod.REFLECT
            elif paint.ColorLine.Extend == 1:  # REPEAT
                spread_method = GradientSpreadMethod.REPEAT
            else:  # PAD
                spread_method = GradientSpreadMethod.PAD
            gradient = shape_radial_gradient(
                cx=cx,
                cy=cy,
                r=r,
                fx=fx,
                fy=fy,
                fr=fr,
                stops=norm_stops,
            )
            target_path = target_path or self.get_paint_surface()
            target_path.style.fill_color = GradientPaint(
                gradient=gradient,
                units=GradientUnits.USER_SPACE_ON_USE,
                gradient_transform=ctm,
                apply_page_ctm=False,
                spread_method=spread_method,
            )
            target_path.style.stroke_color = None
            target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
            return parent, target_path

        if paint.Format == PaintFormat.PaintSweepGradient:  # 8
            stops = [
                (cs.StopOffset, self.get_color(cs.PaletteIndex, cs.Alpha))
                for cs in paint.ColorLine.ColorStop
            ]

            if paint.ColorLine.Extend == 2:  # REFLECT
                spread_method = GradientSpreadMethod.REFLECT
            elif paint.ColorLine.Extend == 1:  # REPEAT
                spread_method = GradientSpreadMethod.REPEAT
            else:
                spread_method = GradientSpreadMethod.PAD

            cx = paint.centerX
            cy = paint.centerY

            # COLRv1 defines sweep angles clockwise from the positive X axis.
            # We build gradients in glyph space, which later undergoes a Y-axis flip
            # when emitted to PDF coordinates. To compensate, convert the COLR angles
            # directly to mathematical radians (counter-clockwise); the subsequent flip
            # restores the expected clockwise visual direction.
            start_angle, end_angle = self._sweep_angles(
                paint.startAngle, paint.endAngle
            )

            # Build a lazy sweep gradient object (bbox-resolved at emit time)
            gradient = SweepGradient(
                cx=cx,
                cy=cy,
                start_angle=start_angle,
                end_angle=end_angle,
                stops=stops,
                spread_method=spread_method,
                segments=None,
                inner_radius_factor=0.002,
            )

            target_path = target_path or self.get_paint_surface()
            target_path.style.fill_color = GradientPaint(
                gradient=gradient,
                units=GradientUnits.USER_SPACE_ON_USE,
                gradient_transform=ctm,
                apply_page_ctm=False,
                spread_method=spread_method,
            )
            target_path.style.stroke_color = None
            target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
            return parent, target_path

        if paint.Format == PaintFormat.PaintGlyph:  # 10
            glyph_set = self.base_font.ttfont.getGlyphSet()
            clipping_path = ClippingPath()
            glyph_set[paint.Glyph].draw(GlyphPathPen(clipping_path, glyphSet=glyph_set))
            clipping_path.transform = (
                clipping_path.transform or Transform.identity()
            ) @ ctm

            if getattr(paint, "Paint", None) is None:
                return parent, None

            group = GraphicsContext()
            group.clipping_path = clipping_path

            group, surface_path = self.draw_colrv1_paint(
                paint=paint.Paint,
                parent=group,
                ctm=Transform.identity(),
                visited_glyphs=visited_glyphs,
            )
            if surface_path is not None:
                group.add_item(item=surface_path, _copy=False)
            parent.add_item(item=group, _copy=False)
            return parent, None

        if paint.Format == PaintFormat.PaintColrGlyph:
            ref = getattr(paint, "Glyph", None) or getattr(paint, "GlyphID", None)
            if isinstance(ref, int):
                ref_name = self.base_font.ttfont.getGlyphName(ref)
            else:
                ref_name = ref
            if ref_name in visited_glyphs:
                LOGGER.warning("Skipping recursive COLR glyph reference '%s'", ref_name)
                return parent, target_path  # nothing to draw
            rec = self.colrv1_glyphs.get(ref_name)
            if rec is None or getattr(rec, "Paint", None) is None:
                return parent, target_path  # nothing to draw

            visited_glyphs.add(ref_name)
            try:
                group = GraphicsContext()
                clip_path = self._build_clip_path(ref_name)
                if clip_path is not None:
                    group.clipping_path = clip_path
                self.draw_colrv1_paint(
                    paint=rec.Paint,
                    parent=group,
                    ctm=ctm,
                    visited_glyphs=visited_glyphs,
                )
                parent.add_item(item=group, _copy=False)
            finally:
                visited_glyphs.remove(ref_name)
            return parent, target_path

        if paint.Format in (
            PaintFormat.PaintTransform,  # 12
            PaintFormat.PaintVarTransform,  # 13
            PaintFormat.PaintTranslate,  # 14
            PaintFormat.PaintVarTranslate,  # 15
            PaintFormat.PaintScale,  # 16
            PaintFormat.PaintVarScale,  # 17
            PaintFormat.PaintScaleAroundCenter,  # 18
            PaintFormat.PaintVarScaleAroundCenter,  # 19
            PaintFormat.PaintScaleUniform,  # 20
            PaintFormat.PaintVarScaleUniform,  # 21
            PaintFormat.PaintScaleUniformAroundCenter,  # 22
            PaintFormat.PaintVarScaleUniformAroundCenter,  # 23
            PaintFormat.PaintRotate,  # 24
            PaintFormat.PaintVarRotate,  # 25
            PaintFormat.PaintRotateAroundCenter,  # 26
            PaintFormat.PaintVarRotateAroundCenter,  # 27
            PaintFormat.PaintSkew,  # 28
            PaintFormat.PaintVarSkew,  # 29
            PaintFormat.PaintSkewAroundCenter,  # 30
            PaintFormat.PaintVarSkewAroundCenter,  # 31
        ):
            transform = self._transform_from_paint(paint)
            new_ctm = ctm @ transform
            return self.draw_colrv1_paint(
                paint=paint.Paint,
                parent=parent,
                target_path=target_path,
                ctm=new_ctm,
                visited_glyphs=visited_glyphs,
            )

        if paint.Format in (
            PaintFormat.PaintVarLinearGradient,  # 5
            PaintFormat.PaintVarRadialGradient,  # 7
            PaintFormat.PaintVarSweepGradient,
        ):  # 9
            raise NotImplementedError("Variable fonts are not yet supported.")

        if paint.Format == PaintFormat.PaintComposite:  # 32
            backdrop_node = GraphicsContext()
            _, backdrop_path = self.draw_colrv1_paint(
                paint=paint.BackdropPaint,
                parent=backdrop_node,
                ctm=ctm,
                visited_glyphs=visited_glyphs,
            )
            if backdrop_path is not None:
                backdrop_node.add_item(item=backdrop_path, _copy=False)

            source_node = GraphicsContext()
            _, source_path = self.draw_colrv1_paint(
                paint=paint.SourcePaint,
                parent=source_node,
                ctm=ctm,
                visited_glyphs=visited_glyphs,
            )
            if source_path is not None:
                source_node.add_item(item=source_path, _copy=False)

            composite_type, composite_mode = self.get_composite_mode(
                paint.CompositeMode
            )
            if composite_type == "Blend":
                parent.add_item(
                    item=PaintBlendComposite(
                        backdrop=backdrop_node,
                        source=source_node,
                        blend_mode=composite_mode,
                    ),
                    _copy=False,
                )
            elif composite_type == "Compositing":
                composite_node = PaintComposite(
                    backdrop=backdrop_node, source=source_node, operation=composite_mode
                )
                parent.add_item(item=composite_node, _copy=False)
            else:
                raise ValueError("Composite operation not supported - {composite_type}")
            return parent, None

        raise NotImplementedError(f"Unknown PaintFormat: {paint.Format}")

    @classmethod
    def _sweep_angles(cls, start_deg: float, end_deg: float) -> Tuple[float, float]:
        start_norm = math.fmod(start_deg, 360.0)
        if start_norm < 0.0:
            start_norm += 360.0
        span_deg = math.fmod(end_deg - start_deg, 360.0)
        if span_deg <= 0.0:
            span_deg += 360.0
        start_rad = math.radians(start_norm)
        end_rad = start_rad + math.radians(span_deg)
        return start_rad, end_rad

    @classmethod
    def _transform_from_paint(cls, paint: Paint) -> Transform:
        paint_format = paint.Format
        if paint_format in (PaintFormat.PaintTransform, PaintFormat.PaintVarTransform):
            transform = paint.Transform
            return Transform(
                transform.xx,
                transform.yx,
                transform.xy,
                transform.yy,
                transform.dx,
                transform.dy,
            )
        if paint_format in (PaintFormat.PaintTranslate, PaintFormat.PaintVarTranslate):
            return Transform.translation(paint.dx, paint.dy)
        if paint_format in (PaintFormat.PaintScale, PaintFormat.PaintVarScale):
            return Transform.scaling(paint.scaleX, paint.scaleY)
        if paint_format in (
            PaintFormat.PaintScaleAroundCenter,
            PaintFormat.PaintVarScaleAroundCenter,
        ):
            return Transform.scaling(paint.scaleX, paint.scaleY).about(
                paint.centerX, paint.centerY
            )
        if paint_format in (
            PaintFormat.PaintScaleUniform,
            PaintFormat.PaintVarScaleUniform,
        ):
            return Transform.scaling(paint.scale, paint.scale)
        if paint_format in (
            PaintFormat.PaintScaleUniformAroundCenter,
            PaintFormat.PaintVarScaleUniformAroundCenter,
        ):
            return Transform.scaling(paint.scale, paint.scale).about(
                paint.centerX, paint.centerY
            )
        if paint_format in (PaintFormat.PaintRotate, PaintFormat.PaintVarRotate):
            return Transform.rotation_d(paint.angle)
        if paint_format in (
            PaintFormat.PaintRotateAroundCenter,
            PaintFormat.PaintVarRotateAroundCenter,
        ):
            return Transform.rotation_d(paint.angle).about(paint.centerX, paint.centerY)
        if paint_format in (PaintFormat.PaintSkew, PaintFormat.PaintVarSkew):
            return Transform.skewing_d(-paint.xSkewAngle, paint.ySkewAngle)
        if paint_format in (
            PaintFormat.PaintSkewAroundCenter,
            PaintFormat.PaintVarSkewAroundCenter,
        ):
            return Transform.skewing_d(-paint.xSkewAngle, paint.ySkewAngle).about(
                paint.centerX, paint.centerY
            )
        raise NotImplementedError(f"Transform not implemented for {format}")

    def get_paint_surface(self) -> PaintedPath:
        """
        Creates a surface representing the whole glyph area for actions that require
        painting an infinite surface and clipping to a geometry path
        """
        paint_surface = PaintedPath()
        surface_bbox = self.metric_bbox()
        paint_surface.rectangle(
            x=surface_bbox.x0,
            y=surface_bbox.y0,
            w=surface_bbox.width,
            h=surface_bbox.height,
        )
        return paint_surface

    @classmethod
    def get_composite_mode(cls, composite_mode: CompositeMode):
        """Get the FPDF BlendMode for a given CompositeMode."""

        map_compositing_operation = {
            CompositeMode.SRC: CompositingOperation.SOURCE,
            CompositeMode.DEST: CompositingOperation.DESTINATION,
            CompositeMode.CLEAR: CompositingOperation.CLEAR,
            CompositeMode.SRC_OVER: CompositingOperation.SOURCE_OVER,
            CompositeMode.DEST_OVER: CompositingOperation.DESTINATION_OVER,
            CompositeMode.SRC_IN: CompositingOperation.SOURCE_IN,
            CompositeMode.DEST_IN: CompositingOperation.DESTINATION_IN,
            CompositeMode.SRC_OUT: CompositingOperation.SOURCE_OUT,
            CompositeMode.DEST_OUT: CompositingOperation.DESTINATION_OUT,
            CompositeMode.SRC_ATOP: CompositingOperation.SOURCE_ATOP,
            CompositeMode.DEST_ATOP: CompositingOperation.DESTINATION_ATOP,
            CompositeMode.XOR: CompositingOperation.XOR,
        }

        compositing_operation = map_compositing_operation.get(composite_mode, None)
        if compositing_operation is not None:
            return ("Compositing", compositing_operation)

        map_blend_mode = {
            CompositeMode.PLUS: BlendMode.SCREEN,  # approximation
            CompositeMode.SCREEN: BlendMode.SCREEN,
            CompositeMode.OVERLAY: BlendMode.OVERLAY,
            CompositeMode.DARKEN: BlendMode.DARKEN,
            CompositeMode.LIGHTEN: BlendMode.LIGHTEN,
            CompositeMode.COLOR_DODGE: BlendMode.COLOR_DODGE,
            CompositeMode.COLOR_BURN: BlendMode.COLOR_BURN,
            CompositeMode.HARD_LIGHT: BlendMode.HARD_LIGHT,
            CompositeMode.SOFT_LIGHT: BlendMode.SOFT_LIGHT,
            CompositeMode.DIFFERENCE: BlendMode.DIFFERENCE,
            CompositeMode.EXCLUSION: BlendMode.EXCLUSION,
            CompositeMode.MULTIPLY: BlendMode.MULTIPLY,
            CompositeMode.HSL_HUE: BlendMode.HUE,
            CompositeMode.HSL_SATURATION: BlendMode.SATURATION,
            CompositeMode.HSL_COLOR: BlendMode.COLOR,
            CompositeMode.HSL_LUMINOSITY: BlendMode.LUMINOSITY,
        }
        blend_mode = map_blend_mode.get(composite_mode, None)
        if blend_mode is not None:
            return ("Blend", blend_mode)

        raise NotImplementedError(f"Unknown composite mode: {composite_mode}")

    def _unwrap_paint(self, paint: Paint) -> Paint:
        mapped_format = PAINT_VAR_MAPPING.get(paint.Format)
        if mapped_format is None or self.colr_var_instancer is None:
            return paint
        return VarTableWrapper(
            paint,
            self.colr_var_instancer,
            self.colr_var_index_map,
            format_override=mapped_format,
        )

    def _build_clip_path(self, glyph_name: str) -> Optional[ClippingPath]:
        clip_box = self.colrv1_clip_boxes.get(glyph_name)
        if clip_box is None:
            return None
        x_min, y_min, x_max, y_max = clip_box
        clip_path = ClippingPath()
        clip_path.move_to(x_min, y_min)
        clip_path.rectangle(x_min, y_min, x_max - x_min, y_max - y_min)
        return clip_path

    def _resolve_clip_box(self, clip) -> Optional[tuple]:
        if clip is None:
            return None
        if (
            getattr(clip, "Format", None) == ClipBoxFormat.Variable
            and self.colr_var_instancer is not None
        ):
            clip = VarTableWrapper(
                clip,
                self.colr_var_instancer,
                self.colr_var_index_map,
            )
        if hasattr(clip, "xMin") and hasattr(clip, "xMax"):
            return (clip.xMin, clip.yMin, clip.xMax, clip.yMax)
        LOGGER.debug("Unsupported COLRv1 clip format for clip box")
        return None

Support for COLRv0 and COLRv1 OpenType color vector fonts. https://learn.microsoft.com/en-us/typography/opentype/spec/colr

COLRv0 is a sequence of glyphs layers with color specification and they are built one on top of the other.

COLRv1 allows for more complex color glyphs by including gradients, transformations, and composite operations.

This class handles both versions of the COLR table by using the drawing API to render the glyphs as vector graphics.

Ancestors

Static methods

def get_composite_mode(composite_mode: fontTools.ttLib.tables.otTables.CompositeMode)

Get the FPDF BlendMode for a given CompositeMode.

Methods

def draw_colrv1_paint(self,
paint: fontTools.ttLib.tables.otTables.Paint,
parent: GraphicsContext,
target_path: PaintedPath | None = None,
ctm: Transform | None = None,
visited_glyphs: set | None = None) ‑> Tuple[GraphicsContextPaintedPath | None]
Expand source code Browse git
def draw_colrv1_paint(
    self,
    paint: Paint,
    parent: GraphicsContext,
    target_path: Optional[PaintedPath] = None,
    ctm: Optional[Transform] = None,
    visited_glyphs: Optional[set] = None,
) -> Tuple[GraphicsContext, Optional[PaintedPath]]:
    """
    Draw a COLRv1 Paint object into the given GraphicsContext.
    This is an implementation of the COLR version 1 rendering algorithm:
    https://learn.microsoft.com/en-us/typography/opentype/spec/colr#colr-version-1-rendering-algorithm
    """
    paint = self._unwrap_paint(paint)
    ctm: Transform = ctm or Transform.identity()

    if visited_glyphs is None:
        visited_glyphs = set()

    if paint.Format == PaintFormat.PaintColrLayers:
        layer_list = self.base_font.ttfont["COLR"].table.LayerList
        group = GraphicsContext()
        for layer in range(
            paint.FirstLayerIndex, paint.FirstLayerIndex + paint.NumLayers
        ):
            self.draw_colrv1_paint(
                paint=layer_list.Paint[layer],
                parent=group,
                ctm=ctm,
                visited_glyphs=visited_glyphs,
            )
        parent.add_item(item=group, _copy=False)
        return parent, target_path

    if paint.Format in (
        PaintFormat.PaintSolid,
        PaintFormat.PaintVarSolid,
    ):
        target_path = target_path or self.get_paint_surface()
        target_path.style.fill_color = self.get_color(
            color_index=paint.PaletteIndex, alpha=paint.Alpha
        )
        target_path.style.stroke_color = None
        target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
        return parent, target_path

    if paint.Format == PaintFormat.PaintLinearGradient:
        stops = [
            (stop.StopOffset, self.get_color(stop.PaletteIndex, stop.Alpha))
            for stop in paint.ColorLine.ColorStop
        ]
        if paint.ColorLine.Extend == 2:  # REFLECT
            spread_method = GradientSpreadMethod.REFLECT
        elif paint.ColorLine.Extend == 1:  # REPEAT
            spread_method = GradientSpreadMethod.REPEAT
        else:  # PAD
            spread_method = GradientSpreadMethod.PAD
        gradient = shape_linear_gradient(
            paint.x0,
            paint.y0,
            paint.x1,
            paint.y1,
            stops,
        )
        target_path = target_path or self.get_paint_surface()
        target_path.style.fill_color = GradientPaint(
            gradient=gradient,
            units=GradientUnits.USER_SPACE_ON_USE,
            gradient_transform=ctm,
            apply_page_ctm=False,
            spread_method=spread_method,
        )
        target_path.style.stroke_color = None
        target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
        return parent, target_path

    if paint.Format == PaintFormat.PaintRadialGradient:
        raw = [
            (cs.StopOffset, self.get_color(cs.PaletteIndex, cs.Alpha))
            for cs in paint.ColorLine.ColorStop
        ]
        t_min, t_max, norm_stops = _normalize_color_line(raw)
        c0 = (paint.x0, paint.y0)
        r0 = paint.r0
        c1 = (paint.x1, paint.y1)
        r1 = paint.r1
        (fx, fy) = _lerp_pt(c0, c1, t_min)
        (cx, cy) = _lerp_pt(c0, c1, t_max)
        fr = max(_lerp(r0, r1, t_min), 0.0)
        r = max(_lerp(r0, r1, t_max), 1e-6)
        if paint.ColorLine.Extend == 2:  # REFLECT
            spread_method = GradientSpreadMethod.REFLECT
        elif paint.ColorLine.Extend == 1:  # REPEAT
            spread_method = GradientSpreadMethod.REPEAT
        else:  # PAD
            spread_method = GradientSpreadMethod.PAD
        gradient = shape_radial_gradient(
            cx=cx,
            cy=cy,
            r=r,
            fx=fx,
            fy=fy,
            fr=fr,
            stops=norm_stops,
        )
        target_path = target_path or self.get_paint_surface()
        target_path.style.fill_color = GradientPaint(
            gradient=gradient,
            units=GradientUnits.USER_SPACE_ON_USE,
            gradient_transform=ctm,
            apply_page_ctm=False,
            spread_method=spread_method,
        )
        target_path.style.stroke_color = None
        target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
        return parent, target_path

    if paint.Format == PaintFormat.PaintSweepGradient:  # 8
        stops = [
            (cs.StopOffset, self.get_color(cs.PaletteIndex, cs.Alpha))
            for cs in paint.ColorLine.ColorStop
        ]

        if paint.ColorLine.Extend == 2:  # REFLECT
            spread_method = GradientSpreadMethod.REFLECT
        elif paint.ColorLine.Extend == 1:  # REPEAT
            spread_method = GradientSpreadMethod.REPEAT
        else:
            spread_method = GradientSpreadMethod.PAD

        cx = paint.centerX
        cy = paint.centerY

        # COLRv1 defines sweep angles clockwise from the positive X axis.
        # We build gradients in glyph space, which later undergoes a Y-axis flip
        # when emitted to PDF coordinates. To compensate, convert the COLR angles
        # directly to mathematical radians (counter-clockwise); the subsequent flip
        # restores the expected clockwise visual direction.
        start_angle, end_angle = self._sweep_angles(
            paint.startAngle, paint.endAngle
        )

        # Build a lazy sweep gradient object (bbox-resolved at emit time)
        gradient = SweepGradient(
            cx=cx,
            cy=cy,
            start_angle=start_angle,
            end_angle=end_angle,
            stops=stops,
            spread_method=spread_method,
            segments=None,
            inner_radius_factor=0.002,
        )

        target_path = target_path or self.get_paint_surface()
        target_path.style.fill_color = GradientPaint(
            gradient=gradient,
            units=GradientUnits.USER_SPACE_ON_USE,
            gradient_transform=ctm,
            apply_page_ctm=False,
            spread_method=spread_method,
        )
        target_path.style.stroke_color = None
        target_path.style.paint_rule = PathPaintRule.FILL_NONZERO
        return parent, target_path

    if paint.Format == PaintFormat.PaintGlyph:  # 10
        glyph_set = self.base_font.ttfont.getGlyphSet()
        clipping_path = ClippingPath()
        glyph_set[paint.Glyph].draw(GlyphPathPen(clipping_path, glyphSet=glyph_set))
        clipping_path.transform = (
            clipping_path.transform or Transform.identity()
        ) @ ctm

        if getattr(paint, "Paint", None) is None:
            return parent, None

        group = GraphicsContext()
        group.clipping_path = clipping_path

        group, surface_path = self.draw_colrv1_paint(
            paint=paint.Paint,
            parent=group,
            ctm=Transform.identity(),
            visited_glyphs=visited_glyphs,
        )
        if surface_path is not None:
            group.add_item(item=surface_path, _copy=False)
        parent.add_item(item=group, _copy=False)
        return parent, None

    if paint.Format == PaintFormat.PaintColrGlyph:
        ref = getattr(paint, "Glyph", None) or getattr(paint, "GlyphID", None)
        if isinstance(ref, int):
            ref_name = self.base_font.ttfont.getGlyphName(ref)
        else:
            ref_name = ref
        if ref_name in visited_glyphs:
            LOGGER.warning("Skipping recursive COLR glyph reference '%s'", ref_name)
            return parent, target_path  # nothing to draw
        rec = self.colrv1_glyphs.get(ref_name)
        if rec is None or getattr(rec, "Paint", None) is None:
            return parent, target_path  # nothing to draw

        visited_glyphs.add(ref_name)
        try:
            group = GraphicsContext()
            clip_path = self._build_clip_path(ref_name)
            if clip_path is not None:
                group.clipping_path = clip_path
            self.draw_colrv1_paint(
                paint=rec.Paint,
                parent=group,
                ctm=ctm,
                visited_glyphs=visited_glyphs,
            )
            parent.add_item(item=group, _copy=False)
        finally:
            visited_glyphs.remove(ref_name)
        return parent, target_path

    if paint.Format in (
        PaintFormat.PaintTransform,  # 12
        PaintFormat.PaintVarTransform,  # 13
        PaintFormat.PaintTranslate,  # 14
        PaintFormat.PaintVarTranslate,  # 15
        PaintFormat.PaintScale,  # 16
        PaintFormat.PaintVarScale,  # 17
        PaintFormat.PaintScaleAroundCenter,  # 18
        PaintFormat.PaintVarScaleAroundCenter,  # 19
        PaintFormat.PaintScaleUniform,  # 20
        PaintFormat.PaintVarScaleUniform,  # 21
        PaintFormat.PaintScaleUniformAroundCenter,  # 22
        PaintFormat.PaintVarScaleUniformAroundCenter,  # 23
        PaintFormat.PaintRotate,  # 24
        PaintFormat.PaintVarRotate,  # 25
        PaintFormat.PaintRotateAroundCenter,  # 26
        PaintFormat.PaintVarRotateAroundCenter,  # 27
        PaintFormat.PaintSkew,  # 28
        PaintFormat.PaintVarSkew,  # 29
        PaintFormat.PaintSkewAroundCenter,  # 30
        PaintFormat.PaintVarSkewAroundCenter,  # 31
    ):
        transform = self._transform_from_paint(paint)
        new_ctm = ctm @ transform
        return self.draw_colrv1_paint(
            paint=paint.Paint,
            parent=parent,
            target_path=target_path,
            ctm=new_ctm,
            visited_glyphs=visited_glyphs,
        )

    if paint.Format in (
        PaintFormat.PaintVarLinearGradient,  # 5
        PaintFormat.PaintVarRadialGradient,  # 7
        PaintFormat.PaintVarSweepGradient,
    ):  # 9
        raise NotImplementedError("Variable fonts are not yet supported.")

    if paint.Format == PaintFormat.PaintComposite:  # 32
        backdrop_node = GraphicsContext()
        _, backdrop_path = self.draw_colrv1_paint(
            paint=paint.BackdropPaint,
            parent=backdrop_node,
            ctm=ctm,
            visited_glyphs=visited_glyphs,
        )
        if backdrop_path is not None:
            backdrop_node.add_item(item=backdrop_path, _copy=False)

        source_node = GraphicsContext()
        _, source_path = self.draw_colrv1_paint(
            paint=paint.SourcePaint,
            parent=source_node,
            ctm=ctm,
            visited_glyphs=visited_glyphs,
        )
        if source_path is not None:
            source_node.add_item(item=source_path, _copy=False)

        composite_type, composite_mode = self.get_composite_mode(
            paint.CompositeMode
        )
        if composite_type == "Blend":
            parent.add_item(
                item=PaintBlendComposite(
                    backdrop=backdrop_node,
                    source=source_node,
                    blend_mode=composite_mode,
                ),
                _copy=False,
            )
        elif composite_type == "Compositing":
            composite_node = PaintComposite(
                backdrop=backdrop_node, source=source_node, operation=composite_mode
            )
            parent.add_item(item=composite_node, _copy=False)
        else:
            raise ValueError("Composite operation not supported - {composite_type}")
        return parent, None

    raise NotImplementedError(f"Unknown PaintFormat: {paint.Format}")

Draw a COLRv1 Paint object into the given GraphicsContext. This is an implementation of the COLR version 1 rendering algorithm: https://learn.microsoft.com/en-us/typography/opentype/spec/colr#colr-version-1-rendering-algorithm

def draw_glyph_colrv0(self, layers)
Expand source code Browse git
def draw_glyph_colrv0(self, layers):
    gc = GraphicsContext()
    for layer in layers:
        path = PaintedPath()
        glyph_set = self.base_font.ttfont.getGlyphSet()
        pen = GlyphPathPen(path, glyphSet=glyph_set)
        glyph = glyph_set[layer.name]
        glyph.draw(pen)
        path.style.fill_color = self.get_color(layer.colorID)
        path.style.stroke_color = self.get_color(layer.colorID)
        gc.add_item(item=path, _copy=False)
    return gc
def draw_glyph_colrv1(self, glyph_name)
Expand source code Browse git
def draw_glyph_colrv1(self, glyph_name):
    gc = GraphicsContext()
    clip_path = self._build_clip_path(glyph_name)
    if clip_path is not None:
        gc.clipping_path = clip_path
    glyph = self.colrv1_glyphs[glyph_name]
    self.draw_colrv1_paint(
        paint=glyph.Paint,
        parent=gc,
        target_path=None,
        ctm=Transform.identity(),
        visited_glyphs=set(glyph_name),
    )
    return gc
def get_color(self, color_index: int, alpha=1) ‑> DeviceRGB
Expand source code Browse git
def get_color(self, color_index: int, alpha=1) -> DeviceRGB:
    if color_index == 0xFFFF:
        # Palette entry 0xFFFF requests the application text foreground color.
        text_color = getattr(self.fpdf, "text_color", DeviceGray(0))
        if isinstance(text_color, DeviceRGB):
            r, g, b = text_color.r, text_color.g, text_color.b
            a = 1.0 if text_color.a is None else text_color.a
        elif isinstance(text_color, DeviceGray):
            r = g = b = text_color.g
            a = 1.0 if text_color.a is None else text_color.a
        elif isinstance(text_color, DeviceCMYK):
            c, m, y, k = text_color.c, text_color.m, text_color.y, text_color.k
            r = 1.0 - min(1.0, c + k)
            g = 1.0 - min(1.0, m + k)
            b = 1.0 - min(1.0, y + k)
            a = 1.0 if text_color.a is None else text_color.a
        else:
            r = g = b = 0.0
            a = 1.0
    else:
        r, g, b, a = self.palette[color_index]
    a *= alpha
    return DeviceRGB(r, g, b, a)
def get_paint_surface(self) ‑> PaintedPath
Expand source code Browse git
def get_paint_surface(self) -> PaintedPath:
    """
    Creates a surface representing the whole glyph area for actions that require
    painting an infinite surface and clipping to a geometry path
    """
    paint_surface = PaintedPath()
    surface_bbox = self.metric_bbox()
    paint_surface.rectangle(
        x=surface_bbox.x0,
        y=surface_bbox.y0,
        w=surface_bbox.width,
        h=surface_bbox.height,
    )
    return paint_surface

Creates a surface representing the whole glyph area for actions that require painting an infinite surface and clipping to a geometry path

def glyph_exists(self, glyph_name: str) ‑> bool
Expand source code Browse git
def glyph_exists(self, glyph_name: str) -> bool:
    return glyph_name in self.colrv0_glyphs or glyph_name in self.colrv1_glyphs
def load_glyph_image(self,
glyph: Type3FontGlyph) ‑> None
Expand source code Browse git
def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
    w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
    if glyph.glyph_name in self.colrv0_glyphs:
        glyph_layers = self.colrv0_glyphs[glyph.glyph_name]
        img = self.draw_glyph_colrv0(glyph_layers)
    else:
        if self.version < 1 or glyph.glyph_name not in self.colrv1_glyphs:
            raise NotImplementedError(
                f"No COLRv0 layers and no COLRv1 paint found for '{glyph.glyph_name}'."
            )
        img = self.draw_glyph_colrv1(glyph.glyph_name)
    img.transform = Transform.scaling(self.scale, -self.scale)
    output_stream = self.fpdf.draw_vector_glyph(img, self)
    glyph.glyph = f"{round(w * self.scale)} 0 d0\n" "q\n" f"{output_stream}\n" "Q"
    glyph.glyph_width = w
def metric_bbox(self) ‑> BoundingBox
Expand source code Browse git
def metric_bbox(self) -> BoundingBox:
    return BoundingBox(
        self.base_font.ttfont["head"].xMin,
        self.base_font.ttfont["head"].yMin,
        self.base_font.ttfont["head"].xMax,
        self.base_font.ttfont["head"].yMax,
    )
class SBIXColorFont (fpdf: FPDF, base_font: TTFFont)
Expand source code Browse git
class SBIXColorFont(Type3Font):
    """Support for SBIX bitmap color fonts."""

    def glyph_exists(self, glyph_name: str) -> bool:
        glyph = (
            self.base_font.ttfont["sbix"]
            .strikes[self.get_strike_index()]
            .glyphs.get(glyph_name)
        )
        return glyph and glyph.graphicType

    def get_strike_index(self) -> int:
        target_ppem = self.get_target_ppem(self.base_font.biggest_size_pt)
        ppem_list = [
            ppem
            for ppem in self.base_font.ttfont["sbix"].strikes.keys()
            if ppem >= target_ppem
        ]
        if not ppem_list:
            return max(list(self.base_font.ttfont["sbix"].strikes.keys()))
        return min(ppem_list)

    def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
        ppem = self.get_strike_index()
        sbix_glyph = (
            self.base_font.ttfont["sbix"].strikes[ppem].glyphs.get(glyph.glyph_name)
        )
        if sbix_glyph.graphicType == "dupe":
            raise NotImplementedError(
                f"{glyph.glyph_name}: Dupe SBIX graphic type not implemented."
            )
            # waiting for an example to test
            # dupe_char = font.getBestCmap()[glyph.imageData]
            # return self.get_color_glyph(dupe_char)

        if sbix_glyph.graphicType not in ("jpg ", "png ", "tiff"):  # pdf or mask
            raise NotImplementedError(
                f" {glyph.glyph_name}: Invalid SBIX graphic type {sbix_glyph.graphicType}."
            )

        bio = BytesIO(sbix_glyph.imageData)
        bio.seek(0)
        _, _, info = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
        w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
        glyf_metrics = self.base_font.ttfont["glyf"].get(glyph.glyph_name)
        x_min = glyf_metrics.xMin + sbix_glyph.originOffsetX
        x_max = glyf_metrics.xMax + sbix_glyph.originOffsetX
        y_min = glyf_metrics.yMin + sbix_glyph.originOffsetY
        y_max = glyf_metrics.yMax + sbix_glyph.originOffsetY

        glyph.glyph = (
            f"{round(w * self.scale)} 0 d0\n"
            "q\n"
            f"{(x_max - x_min) * self.scale} 0 0 {(-y_min + y_max) * self.scale} {x_min * self.scale} {y_min * self.scale} cm\n"
            f"/I{info['i']} Do\nQ"
        )
        self.images_used.add(info["i"])
        glyph.glyph_width = w

Support for SBIX bitmap color fonts.

Ancestors

Methods

def get_strike_index(self) ‑> int
Expand source code Browse git
def get_strike_index(self) -> int:
    target_ppem = self.get_target_ppem(self.base_font.biggest_size_pt)
    ppem_list = [
        ppem
        for ppem in self.base_font.ttfont["sbix"].strikes.keys()
        if ppem >= target_ppem
    ]
    if not ppem_list:
        return max(list(self.base_font.ttfont["sbix"].strikes.keys()))
    return min(ppem_list)
def glyph_exists(self, glyph_name: str) ‑> bool
Expand source code Browse git
def glyph_exists(self, glyph_name: str) -> bool:
    glyph = (
        self.base_font.ttfont["sbix"]
        .strikes[self.get_strike_index()]
        .glyphs.get(glyph_name)
    )
    return glyph and glyph.graphicType
def load_glyph_image(self,
glyph: Type3FontGlyph) ‑> None
Expand source code Browse git
def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
    ppem = self.get_strike_index()
    sbix_glyph = (
        self.base_font.ttfont["sbix"].strikes[ppem].glyphs.get(glyph.glyph_name)
    )
    if sbix_glyph.graphicType == "dupe":
        raise NotImplementedError(
            f"{glyph.glyph_name}: Dupe SBIX graphic type not implemented."
        )
        # waiting for an example to test
        # dupe_char = font.getBestCmap()[glyph.imageData]
        # return self.get_color_glyph(dupe_char)

    if sbix_glyph.graphicType not in ("jpg ", "png ", "tiff"):  # pdf or mask
        raise NotImplementedError(
            f" {glyph.glyph_name}: Invalid SBIX graphic type {sbix_glyph.graphicType}."
        )

    bio = BytesIO(sbix_glyph.imageData)
    bio.seek(0)
    _, _, info = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
    w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
    glyf_metrics = self.base_font.ttfont["glyf"].get(glyph.glyph_name)
    x_min = glyf_metrics.xMin + sbix_glyph.originOffsetX
    x_max = glyf_metrics.xMax + sbix_glyph.originOffsetX
    y_min = glyf_metrics.yMin + sbix_glyph.originOffsetY
    y_max = glyf_metrics.yMax + sbix_glyph.originOffsetY

    glyph.glyph = (
        f"{round(w * self.scale)} 0 d0\n"
        "q\n"
        f"{(x_max - x_min) * self.scale} 0 0 {(-y_min + y_max) * self.scale} {x_min * self.scale} {y_min * self.scale} cm\n"
        f"/I{info['i']} Do\nQ"
    )
    self.images_used.add(info["i"])
    glyph.glyph_width = w
class SVGColorFont (fpdf: FPDF, base_font: TTFFont)
Expand source code Browse git
class SVGColorFont(Type3Font):
    """Support for SVG OpenType vector color fonts."""

    def glyph_exists(self, glyph_name: str) -> bool:
        glyph_id = self.base_font.ttfont.getGlyphID(glyph_name)
        return any(
            svg_doc.startGlyphID <= glyph_id <= svg_doc.endGlyphID
            for svg_doc in self.base_font.ttfont["SVG "].docList
        )

    def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
        glyph_id = self.base_font.ttfont.getGlyphID(glyph.glyph_name)
        glyph_svg_data = None
        for svg_doc in self.base_font.ttfont["SVG "].docList:
            if svg_doc.startGlyphID <= glyph_id <= svg_doc.endGlyphID:
                glyph_svg_data = svg_doc.data.encode("utf-8")
                break
        if not glyph_svg_data:
            raise ValueError(
                f"Glyph {glyph.glyph_name} (ID: {glyph_id}) not found in SVG font."
            )
        bio = BytesIO(glyph_svg_data)
        bio.seek(0)
        _, img, _ = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
        w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
        img.base_group.transform = Transform.scaling(self.scale, self.scale)
        output_stream = self.fpdf.draw_vector_glyph(img.base_group, self)
        glyph.glyph = f"{round(w * self.scale)} 0 d0\n" "q\n" f"{output_stream}\n" "Q"
        glyph.glyph_width = w

Support for SVG OpenType vector color fonts.

Ancestors

Methods

def glyph_exists(self, glyph_name: str) ‑> bool
Expand source code Browse git
def glyph_exists(self, glyph_name: str) -> bool:
    glyph_id = self.base_font.ttfont.getGlyphID(glyph_name)
    return any(
        svg_doc.startGlyphID <= glyph_id <= svg_doc.endGlyphID
        for svg_doc in self.base_font.ttfont["SVG "].docList
    )
def load_glyph_image(self,
glyph: Type3FontGlyph) ‑> None
Expand source code Browse git
def load_glyph_image(self, glyph: Type3FontGlyph) -> None:
    glyph_id = self.base_font.ttfont.getGlyphID(glyph.glyph_name)
    glyph_svg_data = None
    for svg_doc in self.base_font.ttfont["SVG "].docList:
        if svg_doc.startGlyphID <= glyph_id <= svg_doc.endGlyphID:
            glyph_svg_data = svg_doc.data.encode("utf-8")
            break
    if not glyph_svg_data:
        raise ValueError(
            f"Glyph {glyph.glyph_name} (ID: {glyph_id}) not found in SVG font."
        )
    bio = BytesIO(glyph_svg_data)
    bio.seek(0)
    _, img, _ = self.fpdf.preload_glyph_image(glyph_image_bytes=bio)
    w = round(self.base_font.ttfont["hmtx"].metrics[glyph.glyph_name][0] + 0.001)
    img.base_group.transform = Transform.scaling(self.scale, self.scale)
    output_stream = self.fpdf.draw_vector_glyph(img.base_group, self)
    glyph.glyph = f"{round(w * self.scale)} 0 d0\n" "q\n" f"{output_stream}\n" "Q"
    glyph.glyph_width = w
class Type3Font (fpdf: FPDF, base_font: TTFFont)
Expand source code Browse git
class Type3Font:

    def __init__(self, fpdf: "FPDF", base_font: "TTFFont"):
        self.i = 1
        self.type = "type3"
        self.fpdf = fpdf
        self.base_font = base_font
        self.upem = self.base_font.ttfont["head"].unitsPerEm
        self.scale = 1000 / self.upem
        self.images_used = set()
        self.graphics_style_used = set()
        self.patterns_used = set()
        self.glyphs: List[Type3FontGlyph] = []

    def get_notdef_glyph(self, glyph_id) -> Type3FontGlyph:
        notdef = Type3FontGlyph()
        notdef.glyph_id = glyph_id
        notdef.unicode = glyph_id
        notdef.glyph_name = ".notdef"
        notdef.glyph_width = self.base_font.ttfont["hmtx"].metrics[".notdef"][0]
        notdef.glyph = f"{round(notdef.glyph_width * self.scale + 0.001)} 0 d0"
        return notdef

    def get_space_glyph(self, glyph_id) -> Type3FontGlyph:
        space = Type3FontGlyph()
        space.glyph_id = glyph_id
        space.unicode = 0x20
        space.glyph_name = "space"
        w = (
            self.base_font.ttfont["hmtx"].metrics["space"][0]
            if "space" in self.base_font.ttfont["hmtx"].metrics
            else self.base_font.ttfont["hmtx"].metrics[".notdef"][0]
        )
        space.glyph_width = round(w + 0.001)
        space.glyph = f"{round(space.glyph_width * self.scale + 0.001)} 0 d0"
        return space

    def load_glyphs(self):
        WHITES = {
            0x0009,
            0x000A,
            0x000C,
            0x000D,
            0x0020,
            0x00A0,
            0x1680,
            0x2000,
            0x2001,
            0x2002,
            0x2003,
            0x2004,
            0x2005,
            0x2006,
            0x2007,
            0x2008,
            0x2009,
            0x200A,
            0x202F,
            0x205F,
            0x3000,
        }
        for glyph, char_id in self.base_font.subset.items():
            if glyph.unicode in WHITES or glyph.glyph_name in ("space", "uni00A0"):
                self.glyphs.append(self.get_space_glyph(char_id))
                continue
            if not self.glyph_exists(glyph.glyph_name):
                if self.glyph_exists(".notdef"):
                    self.add_glyph(".notdef", char_id)
                    continue
                self.glyphs.append(self.get_notdef_glyph(char_id))
                continue
            self.add_glyph(glyph.glyph_name, char_id)

    def add_glyph(self, glyph_name, char_id):
        g = Type3FontGlyph()
        g.glyph_id = char_id
        g.unicode = char_id
        g.glyph_name = glyph_name
        self.load_glyph_image(g)
        self.glyphs.append(g)

    @classmethod
    def get_target_ppem(cls, font_size_pt: int) -> int:
        # Calculating the target ppem:
        # https://learn.microsoft.com/en-us/typography/opentype/spec/ttch01#display-device-characteristics
        # ppem = point_size * dpi / 72
        # The default PDF dpi resolution is 72 dpi - and we have the 72 dpi hardcoded on our scale factor,
        # so we can simplify the calculation.
        return font_size_pt

    def load_glyph_image(self, glyph: Type3FontGlyph):
        raise NotImplementedError("Method must be implemented on child class")

    def glyph_exists(self, glyph_name: str) -> bool:
        raise NotImplementedError("Method must be implemented on child class")

Subclasses

Static methods

def get_target_ppem(font_size_pt: int) ‑> int

Methods

def add_glyph(self, glyph_name, char_id)
Expand source code Browse git
def add_glyph(self, glyph_name, char_id):
    g = Type3FontGlyph()
    g.glyph_id = char_id
    g.unicode = char_id
    g.glyph_name = glyph_name
    self.load_glyph_image(g)
    self.glyphs.append(g)
def get_notdef_glyph(self, glyph_id) ‑> Type3FontGlyph
Expand source code Browse git
def get_notdef_glyph(self, glyph_id) -> Type3FontGlyph:
    notdef = Type3FontGlyph()
    notdef.glyph_id = glyph_id
    notdef.unicode = glyph_id
    notdef.glyph_name = ".notdef"
    notdef.glyph_width = self.base_font.ttfont["hmtx"].metrics[".notdef"][0]
    notdef.glyph = f"{round(notdef.glyph_width * self.scale + 0.001)} 0 d0"
    return notdef
def get_space_glyph(self, glyph_id) ‑> Type3FontGlyph
Expand source code Browse git
def get_space_glyph(self, glyph_id) -> Type3FontGlyph:
    space = Type3FontGlyph()
    space.glyph_id = glyph_id
    space.unicode = 0x20
    space.glyph_name = "space"
    w = (
        self.base_font.ttfont["hmtx"].metrics["space"][0]
        if "space" in self.base_font.ttfont["hmtx"].metrics
        else self.base_font.ttfont["hmtx"].metrics[".notdef"][0]
    )
    space.glyph_width = round(w + 0.001)
    space.glyph = f"{round(space.glyph_width * self.scale + 0.001)} 0 d0"
    return space
def glyph_exists(self, glyph_name: str) ‑> bool
Expand source code Browse git
def glyph_exists(self, glyph_name: str) -> bool:
    raise NotImplementedError("Method must be implemented on child class")
def load_glyph_image(self,
glyph: Type3FontGlyph)
Expand source code Browse git
def load_glyph_image(self, glyph: Type3FontGlyph):
    raise NotImplementedError("Method must be implemented on child class")
def load_glyphs(self)
Expand source code Browse git
def load_glyphs(self):
    WHITES = {
        0x0009,
        0x000A,
        0x000C,
        0x000D,
        0x0020,
        0x00A0,
        0x1680,
        0x2000,
        0x2001,
        0x2002,
        0x2003,
        0x2004,
        0x2005,
        0x2006,
        0x2007,
        0x2008,
        0x2009,
        0x200A,
        0x202F,
        0x205F,
        0x3000,
    }
    for glyph, char_id in self.base_font.subset.items():
        if glyph.unicode in WHITES or glyph.glyph_name in ("space", "uni00A0"):
            self.glyphs.append(self.get_space_glyph(char_id))
            continue
        if not self.glyph_exists(glyph.glyph_name):
            if self.glyph_exists(".notdef"):
                self.add_glyph(".notdef", char_id)
                continue
            self.glyphs.append(self.get_notdef_glyph(char_id))
            continue
        self.add_glyph(glyph.glyph_name, char_id)
class Type3FontGlyph
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id

Instance variables

var glyph : str
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
var glyph_id : int
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
var glyph_name : str
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
var glyph_width : int
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
var obj_id : int
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
var unicode : Tuple
Expand source code Browse git
class Type3FontGlyph:
    # RAM usage optimization:
    __slots__ = (
        "obj_id",
        "glyph_id",
        "unicode",
        "glyph_name",
        "glyph_width",
        "glyph",
        "_glyph_bounds",
    )
    obj_id: int
    glyph_id: int
    unicode: Tuple
    glyph_name: str
    glyph_width: int
    glyph: str
    _glyph_bounds: Tuple[int, int, int, int]

    def __init__(self):
        pass

    def __hash__(self):
        return self.glyph_id
class VarTableWrapper (wrapped,
instancer: fontTools.varLib.varStore.VarStoreInstancer,
var_index_map=None,
format_override: int | None = None)
Expand source code Browse git
class VarTableWrapper:
    def __init__(
        self,
        wrapped,
        instancer: VarStoreInstancer,
        var_index_map=None,
        format_override: Optional[int] = None,
    ):
        assert not isinstance(wrapped, VarTableWrapper)
        self._wrapped = wrapped
        self._instancer = instancer
        self._var_index_map = var_index_map
        self._format_override = format_override
        self._var_attrs = {
            attr: idx for idx, attr in enumerate(wrapped.getVariableAttrs())
        }

    def __repr__(self):
        return f"VarTableWrapper({self._wrapped!r})"

    def _get_var_index_for_attr(self, attr_name):
        offset = self._var_attrs.get(attr_name)
        if offset is None:
            return None
        base_index = self._wrapped.VarIndexBase
        if base_index == 0xFFFFFFFF:
            return base_index
        var_idx = base_index + offset
        if self._var_index_map is not None:
            try:
                var_idx = self._var_index_map[var_idx]
            except IndexError:
                pass
        return var_idx

    def _get_delta_for_attr(self, attr_name, var_idx):
        delta = self._instancer[var_idx]
        converter = self._wrapped.getConverterByName(attr_name)
        if hasattr(converter, "fromInt"):
            delta = converter.fromInt(delta)
        return delta

    def __getattr__(self, attr_name):
        if attr_name == "Format" and self._format_override is not None:
            return self._format_override

        value = getattr(self._wrapped, attr_name)

        var_idx = self._get_var_index_for_attr(attr_name)
        if var_idx is not None:
            if var_idx < 0xFFFFFFFF:
                value += self._get_delta_for_attr(attr_name, var_idx)
        elif isinstance(value, (VarAffine2x3, VarColorLine)):
            value = VarTableWrapper(value, self._instancer, self._var_index_map)
        elif (
            isinstance(value, (list, UserList))
            and value
            and isinstance(value[0], VarColorStop)
        ):
            value = [
                VarTableWrapper(item, self._instancer, self._var_index_map)
                for item in value
            ]

        return value