Module fpdf.pattern

Handles the creation of patterns and gradients

Usage documentation at: https://py-pdf.github.io/fpdf2/Patterns.html

Functions

def format_number(x: float, digits: int = 8) ‑> str
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def format_number(x: float, digits: int = 8) -> str:
    # snap tiny values to zero to avoid "-0" and scientific notation
    if abs(x) < 1e-12:
        x = 0.0
    s = f"{x:.{digits}f}"
    if "." in s:
        s = s.rstrip("0").rstrip(".")
    if s == "-0":
        s = "0"
    if s.startswith("."):
        s = "0" + s
    if s.startswith("-."):
        s = s.replace("-.", "-0.", 1)
    return s
def shape_linear_gradient(x1: float,
y1: float,
x2: float,
y2: float,
stops: List[Tuple[float, DeviceRGB | DeviceGray | DeviceCMYK | str]]) ‑> LinearGradient
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def shape_linear_gradient(
    x1: float,
    y1: float,
    x2: float,
    y2: float,
    stops: List[Tuple[float, Union[Color, str]]],
) -> LinearGradient:
    """Create a linear gradient for a shape with SVG-like stops (offset in [0,1])."""
    if not stops:
        raise ValueError("At least one stop is required")

    TOLERANCE = 1e-9

    # 1) Normalize offsets, clamp, sort
    normalized = []
    for off, color in stops:
        offset = 0.0 if off < 0.0 else 1.0 if off > 1.0 else float(off)
        normalized.append((offset, color))
    normalized.sort(key=lambda t: t[0])

    # 2) Merge duplicates (or near-duplicates): keep the *last* color for same offset
    merged = []
    for o, c in normalized:
        if merged and abs(merged[-1][0] - o) <= TOLERANCE:
            merged[-1] = (o, c)
        else:
            merged.append((o, c))

    # 3) Single-stop: synthesize flat gradient
    if len(merged) == 1:
        o, c = merged[0]
        merged = [(0.0, c), (1.0, c)]

    # 4) Ensure first at 0 and last at 1 (with tolerance)
    if abs(merged[0][0] - 0.0) > TOLERANCE:
        merged.insert(0, (0.0, merged[0][1]))

    if abs(merged[-1][0] - 1.0) > TOLERANCE:
        merged.append((1.0, merged[-1][1]))

    colors = [color for _, color in merged]
    bounds = [offset for offset, _ in merged[1:-1]]

    return LinearGradient(
        from_x=x1,
        from_y=y1,
        to_x=x2,
        to_y=y2,
        colors=colors,
        bounds=bounds,
        extend_before=True,
        extend_after=True,
    )

Create a linear gradient for a shape with SVG-like stops (offset in [0,1]).

def shape_radial_gradient(cx: float,
cy: float,
r: float,
stops: List[Tuple[float, DeviceRGB | DeviceGray | DeviceCMYK | str]],
fx: float | None = None,
fy: float | None = None,
fr: float = 0.0) ‑> RadialGradient
Expand source code Browse git
def shape_radial_gradient(
    cx: float,
    cy: float,
    r: float,
    stops: List[Tuple[float, Union[Color, str]]],
    fx: Optional[float] = None,
    fy: Optional[float] = None,
    fr: float = 0.0,
) -> RadialGradient:
    """
    Create a radial gradient for a shape with SVG-like stops (offset in [0,1]).
    - (cx, cy, r): outer circle
    - (fx, fy, fr): focal/inner circle (defaults to center with radius 0)
    """
    if not stops:
        raise ValueError("At least one stop is required")

    TOLERANCE = 1e-9

    # 1) Normalize, clamp, sort
    normalized = []
    for off, color in stops:
        offset = 0.0 if off < 0.0 else 1.0 if off > 1.0 else float(off)
        normalized.append((offset, color))
    normalized.sort(key=lambda t: t[0])

    # 2) Merge duplicate/near-duplicate offsets (last wins)
    merged = []
    for offset, color in normalized:
        if merged and abs(merged[-1][0] - offset) <= TOLERANCE:
            merged[-1] = (offset, color)
        else:
            merged.append((offset, color))

    # 3) Single-stop: flat gradient
    if len(merged) == 1:
        _, c = merged[0]
        merged = [(0.0, c), (1.0, c)]

    # 4) Ensure first at 0 and last at 1 (with tolerance)
    if abs(merged[0][0] - 0.0) > TOLERANCE:
        merged.insert(0, (0.0, merged[0][1]))

    if abs(merged[-1][0] - 1.0) > TOLERANCE:
        merged.append((1.0, merged[-1][1]))

    colors = [color for _, color in merged]
    bounds = [offset for offset, _ in merged[1:-1]]

    if r < 0:
        raise ValueError("Outer radius r must be >= 0")
    if fr < 0:
        fr = 0.0
    if fx is None:
        fx = cx
    if fy is None:
        fy = cy
    # If inner radius exceeds outer, clamp
    if fr > r:
        fr = r

    return RadialGradient(
        start_circle_x=fx,
        start_circle_y=fy,
        start_circle_radius=fr,
        end_circle_x=cx,
        end_circle_y=cy,
        end_circle_radius=r,
        colors=colors,
        bounds=bounds,
        extend_before=True,
        extend_after=True,
    )

Create a radial gradient for a shape with SVG-like stops (offset in [0,1]). - (cx, cy, r): outer circle - (fx, fy, fr): focal/inner circle (defaults to center with radius 0)

Classes

class Gradient (colors, background, extend_before, extend_after, bounds)
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class Gradient(ABC):
    def __init__(self, colors, background, extend_before, extend_after, bounds):
        self.color_space, self.colors = self._convert_colors(colors)
        self.background = None
        if background:
            bg = (
                convert_to_device_color(background)
                if isinstance(background, (str, DeviceGray, DeviceRGB, DeviceCMYK))
                else convert_to_device_color(*background)
            )
            # Re-map background to the chosen palette colorspace
            if self.color_space == "DeviceGray":
                if isinstance(bg, DeviceRGB):
                    bg = bg.to_gray()
                elif isinstance(bg, DeviceCMYK):
                    raise ValueError("Can't mix CMYK background with non-CMYK gradient")
            elif self.color_space == "DeviceRGB":
                if isinstance(bg, DeviceGray):
                    bg = DeviceRGB(bg.g, bg.g, bg.g)
                elif isinstance(bg, DeviceCMYK):
                    raise ValueError("Can't mix CMYK background with non-CMYK gradient")
            self.background = bg
        self.extend_before = extend_before
        self.extend_after = extend_after
        self.bounds = (
            bounds
            if bounds
            else [(i + 1) / (len(self.colors) - 1) for i in range(len(self.colors) - 2)]
        )
        if len(self.bounds) != len(self.colors) - 2:
            raise ValueError(
                "Bounds array length must be two less than the number of colors"
            )
        self.functions = self._generate_functions()
        self.pattern = Pattern(self)
        self._shading_object = None
        self.coords = None
        self.shading_type = 0

    @classmethod
    def _convert_colors(cls, colors) -> Tuple[str, List]:
        """Normalize a list of input colors to a single device colorspace."""
        if len(colors) < 2:
            raise ValueError("A gradient must have at least two colors")

        # 1) Convert everything to Device* instances
        palette = []
        spaces = set()
        for color in colors:
            dc = (
                convert_to_device_color(color)
                if isinstance(color, (str, DeviceGray, DeviceRGB, DeviceCMYK))
                else convert_to_device_color(*color)
            )
            palette.append(dc)
            spaces.add(type(dc).__name__)

        # 2) Disallow any CMYK mixture with others
        if "DeviceCMYK" in spaces and len(spaces) > 1:
            raise ValueError("Can't mix CMYK with other color spaces.")

        # 3) If we ended up with plain CMYK, we're done
        if spaces == {"DeviceCMYK"}:
            return "DeviceCMYK", palette

        # 4) Promote mix of Gray+RGB to RGB
        if spaces == {"DeviceGray", "DeviceRGB"}:
            promoted = []
            for c in palette:
                if isinstance(c, DeviceGray):
                    promoted.append(DeviceRGB(c.g, c.g, c.g))
                else:
                    promoted.append(c)
            return "DeviceRGB", promoted

        # 5) All Gray: stay Gray
        if spaces == {"DeviceGray"}:
            return "DeviceGray", palette

        # 6) All RGB: optionally downcast to Gray if all are achromatic
        if spaces == {"DeviceRGB"}:
            if all(c.is_achromatic() for c in palette):
                return "DeviceGray", [c.to_gray() for c in palette]
            return "DeviceRGB", palette

        # Fallback: default to RGB
        return "DeviceRGB", palette

    def _generate_functions(self):
        if len(self.colors) < 2:
            raise ValueError("A gradient must have at least two colors")
        if len(self.colors) == 2:
            return [Type2Function(self.colors[0], self.colors[1])]
        number_of_colors = len(self.colors)
        functions = []
        for i in range(number_of_colors - 1):
            functions.append(Type2Function(self.colors[i], self.colors[i + 1]))
        functions.append(Type3Function(functions[:], self.bounds))
        return functions

    def get_shading_object(self):
        if not self._shading_object:
            self._shading_object = Shading(
                shading_type=self.shading_type,
                background=self.background,
                color_space=self.color_space,
                coords=PDFArray(self.coords),
                functions=self.functions,
                extend_before=self.extend_before,
                extend_after=self.extend_after,
            )
        return self._shading_object

    def get_pattern(self):
        return self.pattern

Helper class that provides a standard way to create an ABC using inheritance.

Ancestors

  • abc.ABC

Subclasses

Methods

def get_pattern(self)
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def get_pattern(self):
    return self.pattern
def get_shading_object(self)
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def get_shading_object(self):
    if not self._shading_object:
        self._shading_object = Shading(
            shading_type=self.shading_type,
            background=self.background,
            color_space=self.color_space,
            coords=PDFArray(self.coords),
            functions=self.functions,
            extend_before=self.extend_before,
            extend_after=self.extend_after,
        )
    return self._shading_object
class LinearGradient (from_x: float,
from_y: float,
to_x: float,
to_y: float,
colors: List,
background=None,
extend_before: bool = False,
extend_after: bool = False,
bounds: List[float] | None = None)
Expand source code Browse git
class LinearGradient(Gradient):
    def __init__(
        self,
        from_x: float,
        from_y: float,
        to_x: float,
        to_y: float,
        colors: List,
        background=None,
        extend_before: bool = False,
        extend_after: bool = False,
        bounds: Optional[List[float]] = None,
    ):
        """
        A shading pattern that creates a linear (axial) gradient in a PDF.

        The gradient is defined by two points: (from_x, from_y) and (to_x, to_y),
        along which the specified colors are interpolated. Optionally, you can set
        a background color, extend the gradient beyond its start or end, and
        specify custom color stop positions via `bounds`.

        Args:
            fpdf (FPDF): The FPDF instance used for PDF generation.
            from_x (int or float): The x-coordinate of the starting point of the gradient,
                in user space units.
            from_y (int or float): The y-coordinate of the starting point of the gradient,
                in user space units.
            to_x (int or float): The x-coordinate of the ending point of the gradient,
                in user space units.
            to_y (int or float): The y-coordinate of the ending point of the gradient,
                in user space units.
            colors (List[str or Tuple[int, int, int]]): A list of colors along which the gradient
                will be interpolated. Colors may be given as hex strings (e.g., "#FF0000") or
                (R, G, B) tuples.
            background (str or Tuple[int, int, int], optional): A background color to use
                if the gradient does not fully cover the region it is applied to.
                Defaults to None (no background).
            extend_before (bool, optional): Whether to extend the first color beyond the
                starting point (from_x, from_y). Defaults to False.
            extend_after (bool, optional): Whether to extend the last color beyond the
                ending point (to_x, to_y). Defaults to False.
            bounds (List[float], optional): An optional list of floats in the range (0, 1)
                that represent gradient stops for color transitions. The number of bounds
                should be two less than the number of colors (for multi-color gradients).
                Defaults to None, which evenly distributes color stops.
        """
        super().__init__(colors, background, extend_before, extend_after, bounds)
        self.coords = [from_x, from_y, to_x, to_y]
        self.shading_type = 2

Helper class that provides a standard way to create an ABC using inheritance.

A shading pattern that creates a linear (axial) gradient in a PDF.

The gradient is defined by two points: (from_x, from_y) and (to_x, to_y), along which the specified colors are interpolated. Optionally, you can set a background color, extend the gradient beyond its start or end, and specify custom color stop positions via bounds.

Args

fpdf : FPDF
The FPDF instance used for PDF generation.
from_x : int or float
The x-coordinate of the starting point of the gradient, in user space units.
from_y : int or float
The y-coordinate of the starting point of the gradient, in user space units.
to_x : int or float
The x-coordinate of the ending point of the gradient, in user space units.
to_y : int or float
The y-coordinate of the ending point of the gradient, in user space units.
colors : List[str or Tuple[int, int, int]]
A list of colors along which the gradient will be interpolated. Colors may be given as hex strings (e.g., "#FF0000") or (R, G, B) tuples.
background : str or Tuple[int, int, int], optional
A background color to use if the gradient does not fully cover the region it is applied to. Defaults to None (no background).
extend_before : bool, optional
Whether to extend the first color beyond the starting point (from_x, from_y). Defaults to False.
extend_after : bool, optional
Whether to extend the last color beyond the ending point (to_x, to_y). Defaults to False.
bounds : List[float], optional
An optional list of floats in the range (0, 1) that represent gradient stops for color transitions. The number of bounds should be two less than the number of colors (for multi-color gradients). Defaults to None, which evenly distributes color stops.

Ancestors

class Pattern (shading: Gradient)
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class Pattern(PDFObject):
    """
    Represents a PDF Pattern object.

    Currently, this class supports only "shading patterns" (pattern_type 2),
    using either a linear or radial gradient. Tiling patterns (pattern_type 1)
    are not yet implemented.
    """

    def __init__(self, shading: "Gradient"):
        super().__init__()
        self.type = Name("Pattern")
        # 1 for a tiling pattern or type 2 for a shading pattern:
        self.pattern_type = 2
        self._shading = shading
        self._matrix = Transform.identity()

    @property
    def shading(self) -> str:
        return f"{self._shading.get_shading_object().id} 0 R"

    @property
    def matrix(self) -> str:
        return (
            f"[{format_number(self._matrix.a)} {format_number(self._matrix.b)} "
            f"{format_number(self._matrix.c)} {format_number(self._matrix.d)} "
            f"{format_number(self._matrix.e)} {format_number(self._matrix.f)}]"
        )

    def set_matrix(self, matrix) -> "Pattern":
        self._matrix = matrix
        return self

    def get_matrix(self) -> Transform:
        return self._matrix

Represents a PDF Pattern object.

Currently, this class supports only "shading patterns" (pattern_type 2), using either a linear or radial gradient. Tiling patterns (pattern_type 1) are not yet implemented.

Ancestors

Instance variables

prop matrix : str
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@property
def matrix(self) -> str:
    return (
        f"[{format_number(self._matrix.a)} {format_number(self._matrix.b)} "
        f"{format_number(self._matrix.c)} {format_number(self._matrix.d)} "
        f"{format_number(self._matrix.e)} {format_number(self._matrix.f)}]"
    )
prop shading : str
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@property
def shading(self) -> str:
    return f"{self._shading.get_shading_object().id} 0 R"

Methods

def content_stream(self)

Inherited from: PDFObject.content_stream

Subclasses can override this method to indicate the presence of a content stream

def get_matrix(self) ‑> Transform
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def get_matrix(self) -> Transform:
    return self._matrix
def serialize(self, obj_dict=None)

Inherited from: PDFObject.serialize

Serialize the PDF object as an obj<</>>endobj text block

def set_matrix(self, matrix) ‑> Pattern
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def set_matrix(self, matrix) -> "Pattern":
    self._matrix = matrix
    return self
class RadialGradient (start_circle_x: float,
start_circle_y: float,
start_circle_radius: float,
end_circle_x: float,
end_circle_y: float,
end_circle_radius: float,
colors: List,
background=None,
extend_before: bool = False,
extend_after: bool = False,
bounds: List[float] | None = None)
Expand source code Browse git
class RadialGradient(Gradient):
    def __init__(
        self,
        start_circle_x: float,
        start_circle_y: float,
        start_circle_radius: float,
        end_circle_x: float,
        end_circle_y: float,
        end_circle_radius: float,
        colors: List,
        background=None,
        extend_before: bool = False,
        extend_after: bool = False,
        bounds: Optional[List[float]] = None,
    ):
        """
        A shading pattern that creates a radial (or circular/elliptical) gradient in a PDF.

        The gradient is defined by two circles (start and end). Colors are blended from the
        start circle to the end circle, forming a radial gradient. You can optionally set a
        background color, extend the gradient beyond its circles, and provide custom color
        stop positions via `bounds`.

        Args:
            fpdf (FPDF): The FPDF instance used for PDF generation.
            start_circle_x (int or float): The x-coordinate of the inner circle's center,
                in user space units.
            start_circle_y (int or float): The y-coordinate of the inner circle's center,
                in user space units.
            start_circle_radius (int or float): The radius of the inner circle, in user space units.
            end_circle_x (int or float): The x-coordinate of the outer circle's center,
                in user space units.
            end_circle_y (int or float): The y-coordinate of the outer circle's center,
                in user space units.
            end_circle_radius (int or float): The radius of the outer circle, in user space units.
            colors (List[str or Tuple[int, int, int]]): A list of colors along which the gradient
                will be interpolated. Colors may be given as hex strings (e.g., "#FF0000") or
                (R, G, B) tuples.
            background (str or Tuple[int, int, int], optional): A background color to display
                if the gradient does not fully cover the region it's applied to. Defaults to None
                (no background).
            extend_before (bool, optional): Whether to extend the gradient beyond the start circle.
                Defaults to False.
            extend_after (bool, optional): Whether to extend the gradient beyond the end circle.
                Defaults to False.
            bounds (List[float], optional): An optional list of floats in the range (0, 1) that
                represent gradient stops for color transitions. The number of bounds should be one
                less than the number of colors (for multi-color gradients). Defaults to None,
                which evenly distributes color stops.
        """
        super().__init__(colors, background, extend_before, extend_after, bounds)
        self.coords = [
            start_circle_x,
            start_circle_y,
            start_circle_radius,
            end_circle_x,
            end_circle_y,
            end_circle_radius,
        ]
        self.shading_type = 3

Helper class that provides a standard way to create an ABC using inheritance.

A shading pattern that creates a radial (or circular/elliptical) gradient in a PDF.

The gradient is defined by two circles (start and end). Colors are blended from the start circle to the end circle, forming a radial gradient. You can optionally set a background color, extend the gradient beyond its circles, and provide custom color stop positions via bounds.

Args

fpdf : FPDF
The FPDF instance used for PDF generation.
start_circle_x : int or float
The x-coordinate of the inner circle's center, in user space units.
start_circle_y : int or float
The y-coordinate of the inner circle's center, in user space units.
start_circle_radius : int or float
The radius of the inner circle, in user space units.
end_circle_x : int or float
The x-coordinate of the outer circle's center, in user space units.
end_circle_y : int or float
The y-coordinate of the outer circle's center, in user space units.
end_circle_radius : int or float
The radius of the outer circle, in user space units.
colors : List[str or Tuple[int, int, int]]
A list of colors along which the gradient will be interpolated. Colors may be given as hex strings (e.g., "#FF0000") or (R, G, B) tuples.
background : str or Tuple[int, int, int], optional
A background color to display if the gradient does not fully cover the region it's applied to. Defaults to None (no background).
extend_before : bool, optional
Whether to extend the gradient beyond the start circle. Defaults to False.
extend_after : bool, optional
Whether to extend the gradient beyond the end circle. Defaults to False.
bounds : List[float], optional
An optional list of floats in the range (0, 1) that represent gradient stops for color transitions. The number of bounds should be one less than the number of colors (for multi-color gradients). Defaults to None, which evenly distributes color stops.

Ancestors

class Shading (shading_type: int,
background: DeviceRGB | DeviceGray | DeviceCMYK | None,
color_space: str,
coords: List[float],
functions: List[Type2Function | Type3Function],
extend_before: bool,
extend_after: bool)
Expand source code Browse git
class Shading(PDFObject):
    def __init__(
        self,
        shading_type: int,  # 2 for axial shading, 3 for radial shading
        background: Optional[Color],
        color_space: str,
        coords: List[float],
        functions: List[Union[Type2Function, Type3Function]],
        extend_before: bool,
        extend_after: bool,
    ):
        super().__init__()
        self.shading_type = shading_type
        self.background = (
            f'[{" ".join(format_number(c) for c in background.colors)}]'
            if background
            else None
        )
        self.color_space = Name(color_space)
        self.coords = coords
        self._functions = functions
        self.extend = f'[{"true" if extend_before else "false"} {"true" if extend_after else "false"}]'
        self.anti_alias = True

    @property
    def function(self) -> str:
        """Reference to the *top-level* function object for the shading dictionary."""
        return f"{self._functions[-1].id} 0 R"

    def get_functions(self):
        """All function objects used by this shading (Type2 segments + final Type3)."""
        return self._functions

Ancestors

Instance variables

prop function : str
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@property
def function(self) -> str:
    """Reference to the *top-level* function object for the shading dictionary."""
    return f"{self._functions[-1].id} 0 R"

Reference to the top-level function object for the shading dictionary.

Methods

def content_stream(self)

Inherited from: PDFObject.content_stream

Subclasses can override this method to indicate the presence of a content stream

def get_functions(self)
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def get_functions(self):
    """All function objects used by this shading (Type2 segments + final Type3)."""
    return self._functions

All function objects used by this shading (Type2 segments + final Type3).

def serialize(self, obj_dict=None)

Inherited from: PDFObject.serialize

Serialize the PDF object as an obj<</>>endobj text block

class Type2Function (color_1, color_2)
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class Type2Function(PDFObject):
    """Transition between 2 colors"""

    def __init__(self, color_1, color_2):
        super().__init__()
        # 0: Sampled function; 2: Exponential interpolation function; 3: Stitching function; 4: PostScript calculator function
        self.function_type = 2
        self.domain = "[0 1]"
        c1 = self._get_color_components(color_1)
        c2 = self._get_color_components(color_2)
        if len(c1) != len(c2):
            raise ValueError("Type2Function endpoints must have same component count")
        self.c0 = f'[{" ".join(format_number(c) for c in c1)}]'
        self.c1 = f'[{" ".join(format_number(c) for c in c2)}]'
        self.n = 1

    @classmethod
    def _get_color_components(cls, color):
        if isinstance(color, DeviceGray):
            return [color.g]
        return color.colors

Transition between 2 colors

Ancestors

Methods

def content_stream(self)

Inherited from: PDFObject.content_stream

Subclasses can override this method to indicate the presence of a content stream

def serialize(self, obj_dict=None)

Inherited from: PDFObject.serialize

Serialize the PDF object as an obj<</>>endobj text block

class Type3Function (functions, bounds)
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class Type3Function(PDFObject):
    """When multiple colors are used, a type 3 function is necessary to stitch type 2 functions together
    and define the bounds between each color transition"""

    def __init__(self, functions, bounds):
        super().__init__()
        # 0: Sampled function; 2: Exponential interpolation function; 3: Stitching function; 4: PostScript calculator function
        self.function_type = 3
        self.domain = "[0 1]"
        self._functions = functions
        self.bounds = f"[{' '.join(format_number(bound) for bound in bounds)}]"
        self.encode = f"[{' '.join('0 1' for _ in functions)}]"

    @property
    def functions(self):
        return f"[{' '.join(f'{f.id} 0 R' for f in self._functions)}]"

When multiple colors are used, a type 3 function is necessary to stitch type 2 functions together and define the bounds between each color transition

Ancestors

Instance variables

prop functions
Expand source code Browse git
@property
def functions(self):
    return f"[{' '.join(f'{f.id} 0 R' for f in self._functions)}]"

Methods

def content_stream(self)

Inherited from: PDFObject.content_stream

Subclasses can override this method to indicate the presence of a content stream

def serialize(self, obj_dict=None)

Inherited from: PDFObject.serialize

Serialize the PDF object as an obj<</>>endobj text block